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Submission to Game Maker's Toolkit Jam 2018
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Devlog
HapyFile development process and post-mortem
September 09, 2018
by
marbenx
2
#postmortem, #gmtkjam, #puzzle, #design
Conception As soon as the jam started I had an initial idea of what I wanted to do - a platformer without jumping. I'd sort-of done something like this in my first ever jam game, Zero Grab-Kitty for S...
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